--PARTY MEMBERS--
Aries : Lavian, Boco
Taurus : (Ovelia)
Gemini : Marach, Construct 8
Cancer : Agrias, Luso, (Orran), (Zalbaag)
Leo : Balthier, (Alma)
Virgo : (Argath), (Gaffgarion)
Libra : Mustadio, Beowulf
Scorpio : Orlandeau
Sagittarius : (Delita)
Capricorn : Ladd, Meliadoul
Aquarius : Cloud
Pisces : Alicia, Rapha, Reis
random : The Byblos
user-entered: Ramza
Note that no permanent story characters have Taurus, Virgo, or Sagittarius as
their Zodiac sign. If you want a complete set of Zodiac signs, you could give
Ramza one of these signs. (See the Calendar above for which sign corresponds
to which dates.) On the other hand, due to the proliferation of Gemini and
Virgo bosses, you’re probably better off making him a Capricorn to give him
good compatibility with those bosses.
--ENEMY BOSSES - BY BATTLE--
This chart details when you’ll encounter enemy bosses with each Zodiac sign.
For each Zodiac sign, the numbers indicate a story battle where a boss has that
sign (e.g. the 25 for Gemini means that battle #25 has a Gemini boss). See the
chart above for which Zodiac signs will be effective against each boss.
Some battles are listed more than once in this chart because some battles have
more than one boss. If a numbers doesn’t appear anywhere in the chart, that’s
because there’s no boss in that battle!
Aries : 8
Taurus : none
Gemini : 25, 29, 32, 34, 45, 47, 48, 51, 55, Lionel’s New Liege Lord #2
Cancer : 52
Leo : 51, 57
Virgo : 6, 7, 8, 9, 12, 18, 19, 26, 33, 34, 44, 45, 46, 58
Libra : none
Scorpio : 21, 49, Lionel’s New Liege Lord #1
Sagittarius : 23, 34, 38, 39, 44, 45, 56
Capricorn : 36, 51, 54
Aquarius : none
Pisces : none
Serpentarius: Midlight’s Deep floor 10
random : Gollund Colliery #4, Nelveska Temple
Note that Zodiac signs are NOT evenly distributed across bosses -- most bosses
are Geminis and Virgos, with a few Sagittariuses and Capricorns. So, you might
want to adjust your party line-up accordingly:
- Against Gemini bosses, Virgos, Capricorns, and especially opposite-gender
Scorpios are effective
- Against Virgo bosses, Tauruses, Capricorns, and especially opposite-gender
Pisces are effective
Since Capricorn is good against BOTH Gemini and Virgo bosses, it’s a
particularly helpful Zodiac sign to have!
--ENEMY BOSSES - BY CHARACTER--
The chart below details which enemy boss characters have which Zodiac signs.
Don’t peek if you don’t want to know all the boss names!
!!!SPOILER ALERT!!!
Aries : Boco
Taurus : none
Gemini : Isilud, Marach, Elmdore, Zalera, Cletienne, Bremondt
Cancer : Zalbaag
Leo : Folmarv, Hashmal
Virgo : Milleuda, Wiegraf, Argath, Gaffgarion, Belias*, Celia, Ultima
Libra : none
Scorpio : Cuchulainn, Dycedarg, Adrammelech, Aliste
Sagittarius : Zalmour, Lettie, Barich
Capricorn : Meliadoul, Loffrey
Aquarius : none
Pisces : none
Serpentarius: Elidibus
random : Syneugh, Construct 7
* Note: While Belias is ostensibly the Lucavi of Aries, its actual in-game
zodiac sign during the battle is Virgo, because it transforms from Wiegraf.
!!!SPOILER ALERT!!!
%%%STATUS CHANGES (QUICK REFERENCE)%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%00status1
---Status Related to Game Mechanics---
APPEARANCE EFFECT
Charging Gold "C" Charging up spell; increases physical damage
received
Performing Sing / dance Charging up song or dance
Defending Crossed arms Doubles evade rate (both physical & magickal)
Critical Kneeling None; just indicates that you’re low on HP.
(Some reaction abilities trigger only when
Critical.)
KO Lying down Character dies after counter gone
Chicken Becomes a chicken Character cannot be controlled and will only
flee into corner
---Positive Status Changes---
APPEARANCE EFFECT
Float Floats in air Move over water as if land; immune to earth
attacks; character’s height is 1 unit higher
Reraise Angel icon Revived on next turn after being KOed
Invisible Transparent > Single-player & Rendezvous: Can’t be attacked
until you Act or are targeted by an action
> Melee Mode: Your attacks can’t be evaded
Regen Blue tint HP increases after each of character’s turns
Protect Triangle icon Lowers physical damage received
Shell Square icon Lowers magick damage received
Haste Fast animation CT gauge fills faster
---Negative Status Changes---
APPEARANCE EFFECT
Sleep "Zzz" Can’t do anything; receive more damage from
physical attacks
Poison Green tint, HP decreases after each of character’s turns
skull icon
Blind Sunglasses icon Doubles enemy’s chance to evade your attacks
Oil Black tint, oil Receive double damage from fire attacks
spill icon
Stone Turns gray Can’t do anything or take damage. Game Over if
all units KOed or Stone
Silence "..." Can’t use magick or Speechcraft
Toad Becomes a toad Can’t use any abilities except Attack and Toad
magick. Stats down.
Slow Slow animation CT gauge fills more slowly
Stop No animation CT gauge doesn’t fill at all; can’t do anything
Immobilize Gold arrow icon Can’t "Move"
Disable Hand icon Can’t "Act" or use Reaction Abilities
Doom Countdown KOed when countdown expired
Vampire Bat icon Character is undead AND confused
Charm Heart icon Character temporarily fights on enemy’s side
Traitor none Character has permanently joined enemy team
Berserk Red tint, angry Attack power up; character cannot be controlled
face icon and only performs physical attacks
Confuse Weird animation, Character performs random actions
"?" icon
---Neutral Status Changes---
APPEARANCE EFFECT
Reflect none Magicks bounce off target onto another tile
Undead Purple tint Healing spells damage character; drain attacks
restore HP
Atheist Ankh & down arrow Faith temporarily changed to 0
Faith Ankh & up arrow Faith temporarily changed to 100
%%%STATUS CHANGES (DETAIL)%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%00status2
---Status Related to Game Mechanics--------------------------------------------
---CHARGING---
Appearance: Gold "C" icon appears over character’s head
Effect : Character is charging up an ability or magick
Character receives 50% more damage from physical attacks
Inflicted with: Remove with: Immunity granted by:
------------------------- ------------------------- -------------------------
Using any ability with The ability is cast n/a
"speed" listed Character is KOed or loses
ability to perform actions
---PERFORMING---
Appearance: Character is seen singing or dancing
Effect : Character uses the chosen Sing or Dance ability at each new turn
until a new action is chosen
Inflicted with: Remove with: Immunity granted by:
------------------------- ------------------------- -------------------------
Using Dance or Sing Taking another action n/a
command Character is KOed or loses
ability to perform actions
---DEFENDING---
Appearance: Crossed arms
Effect : Physical and magickal evade rates are doubled
Granted by: Remove with: Permanently granted by:
------------------------- ------------------------- -------------------------
Defend [Squire & most Character’s next turn n/a
special jobs] Character is KOed or loses
Vigilance [Thief] ability to perform actions
---CRITICAL---
Appearance: Critical is kneeling or crouching
Effect : Some Reaction Abilities activate only when in critical HP.
Monsters in critical HP after a physical attack can be Tamed.
Inflicted with: Remove with: Immunity granted by:
------------------------- ------------------------- -------------------------
Lowering character’s HP Restore character’s HP n/a
below 20% of max above 20% of max
---KO---
Appearance: Character lying on the ground
Effect : Character cannot do anything; all other attacks miss character.
Counter over character’s head decreases by 1 each turn; when it
goes past 0, the character permanently dies and turns into a
crystal or chest
If all characters KOed and turned to Stone, battle is lost
Inflicted with: Remove with: Immunity granted by*:
------------------------- ------------------------- -------------------------
Reduce HP to 0 Phoenix Down [Chemist] Barette [hair adornment]
Death [Black Mage] Revive [Monk] Ribbon [hair adornment]
Magma Surge [Geomancer] Raise, Arise [White Mage, Chameleon Robe [robe]
Northswain’s Strike [Holy Celebrant, Sorceror] Onion Gloves [gauntlets]
Knight, Sword Saint, Squeak [Pig] Angel Ring [ring]
White Knt., Rune Knt.] Reraise status
Compress [Automaton]
Valhalla [fell sword]
Heave [Behemoth family]
Dark Whisper [Tiamat]
Doom status
Bioga [The Impure, Reaver,
Rune Knight]
Suffocate [Assassin]
* These items only grant immunity to instant-KO attacks, not to being KOed from
losing all your HP.
---CHICKEN---
Appearance: Character becomes a chicken.
Effect : Character cannot be controlled, and simply flees towards a corner.
1 Bravery point is restored per turn.
Inflicted with: Remove with: Immunity granted by:
------------------------- ------------------------- -------------------------
Lower character’s Bravery Increase character’s nothing
below 10 Bravery to 10
---Positive Status-------------------------------------------------------------
These are status changes that are beneficial for your characters. Some of
these can be granted during battle, and will last only for the duration of the
battle (or shorter). These positive status effects can also be removed by
certain other abilities -- so if you see an enemy with a positive status effect
and want to get rid of it, you can.
Some pieces of equipment will also grant a permanent positive status effect as
long as the character has the item equipped. These effects CANNOT be directly
removed by any abilities, only by stealing or rending the relevant piece of
equipment.
Note that while the Bard’s Nameless Song ability can bestow most positive
status, it only gives each ally one status change, and the particular status
given is random. If you definitely want a specific status change, you’ll
probably want to use a different ability to bestow it, if possible.
---FLOAT---
Appearance: Character hovers in air
Effect : Character can move over water as if it was land.
Character is immune to Earth-elemental attacks.
Character’s vertical position is increased by 1 over the actual
height of the panel on which he or she is standing.
Granted by: Remove with: Permanently granted by:
------------------------- ------------------------- -------------------------
Float [Time Mage] Harmony [Mystic] Levitate [Time Mage]
Dispel [Templar] Winged Boots [shoes]
Dischord [Squidraken] Cherche [perfume]
Dispelja [Arch Seraph] Bomb family
Ghost family
---RERAISE---
Appearance: Angel hovers next to character
Effect : Next time character is KOed, s/he automatically revives on his/her
next turn.
Granted by: Remove with: Permanently granted by:
------------------------- ------------------------- -------------------------
Reraise [White Mage] After used once Chantage [perfume] *
Dragonheart [Dragoon] Harmony [Mystic] Grand Armor [armor] *
Nameless Song [Bard] Dispel [Templar] Onion Armor [armor] *
Aegis [Princess/Cleric] Dischord [Squidraken] Brave Suit [clothes] *
Angel Ring [ring] Dispelja [Arch Seraph]
* Note: Reraise normally wears off after one revival, but the Reraise from
these items is PERMANENT and allows you to revive an infinite number of times
per battle. The Angel Ring item only gives you Reraise per battle.
---INVISIBLE---
Appearance: Character looks partially transparent
Effect : In single-player and Rendezvous Mode: Character cannot be targeted
by enemy units
In Melee Mode: Your attacks cannot be evaded (same as
Concentration)
Granted by: Remove with: Permanently granted by:
------------------------- ------------------------- -------------------------
Vanish [Ninja] Character takes any action nothing
Ninja Gear [clothes] besides moving
Invisibility Cloak [cloak] Character loses HP
Septie`me [perfume] Harmony [Mystic]
Dispel [Templar]
Dischord [Squidraken]
Dispelja [Arch Seraph]
---REGEN---
Appearance: Character glows blue
Effect : HP is restored at end of each of character’s turns
Granted by: Remove with: Permanently granted by:
------------------------- ------------------------- -------------------------
Regen [White Mage] After time elapses Chaos Blade [knigt’s swd]
Regenerate [White Mage] Harmony [Mystic] Pantherskin Bag [bag]
Masamune [Samurai] Dispel [Templar] Grand Armor [armor]
Nameless Song [Bard] Dischord [Squidraken] Onion Armor [armor]
Aegis [Princess/Cleric] Dispelja [Arch Seraph] Brave Suit [clothes]
Chantage [perfume]
---PROTECT---
Appearance: Triangle icon
Effect : Decreases physical damage received by character
Granted by: Remove with: Permanently granted by:
------------------------- ------------------------- -------------------------
Protect [White Mage] After time elapses Save the Queen [knt. sd]
Protectja [White Mage] Harmony [Mystic] Durandal [knight’s sword]
Wall [White Mage] Dispel [Templar] Onion Armor [armor]
Kiyomori [Samurai] Dischord [Squidraken] Lordly Robe [robe]
Nameless Song [Bard] Dispelja [Arch Seraph] Sortile’ge [perfume]
Aegis [Princess/Cleric] Tynar Rouge [lip rouge]
Guardian Nymph [Dryad/
Elder Treant]
---SHELL---
Appearance: Square icon
Effect : Decreases magick damage received by character
Granted by: Remove with: Permanently granted by:
------------------------- ------------------------- -------------------------
Shell [White Mage] After time elapses Ragnarok [knight’s sword]
Shellja [White Mage] Harmony [Mystic] Durandal [knight’s sword]
Wall [White Mage] Dispel [Templar] Onion Armor [armor]
Kiyomori [Samurai] Dischord [Squidraken] Lordly Robe [robe]
Nameless Song [Bard] Dispelja [Arch Seraph] Sortile’ge [perfume]
Aegis [Princess/Cleric] Tynar Rouge [lip rouge]
Shell Nymph [Treant/
Elder Treant]
---HASTE---
Appearance: Character animates quickly
Effect : CT gauge fills more quickly
Granted by: Remove with: Permanently granted by:
------------------------- ------------------------- -------------------------
Haste [Time Mage] After time elapses Moonblade [sword]
Hasteja [Time Mage] Harmony [Mystic] Excalibur [knight sword]
Masamune [Samurai] Dispel [Templar] Brigand’s Gloves [gloves]
Nameless Song [Bard] Dischord [Squidraken] Septie`me [perfume]
Aegis [Princess/Cleric] Dispelja [Arch Seraph] Tynar Rouge [lip rouge]
---Negative Status-------------------------------------------------------------
Some abilities and weapons will inflict one of several negative status changes
on a target. As with positive status changes, there are also abilities that
can remove this bad status. In addition, some pieces of equipment render a
character immune to a particular status change -- it can’t even be inflicted on
the character to begin with.
Note that while Dragon’s Gift can remove many status ailments, it only works
on monsters from the dragon and hydra families.
A few abilities can inflict several different status changes. In most cases,
the ability inflicts only ONE status change per target, and this particular
status effect is random. These abilities include Forbidden Dance, Celestial
and Corporeal Void, Finishing Touch, and Nightmare. NOT included in this list
are Bad Breath, Parasite, Grand Cross, and Poisonous Frog, which can all
inflict multiple status changes per target, making them particularly vicious!
All negative status effects except Traitor are removed at the end of a battle,
and many wear off sooner.
---SLEEP---
Appearance: Character kneels, "Zzz" icon
Effect : Character cannot do anything
Character receives additional damage received from physical
attacks
Chance to steal from character increases
Character is not affected by Bardsong or Dance abilities
Inflicted with: Remove with: Immunity granted by:
------------------------- ------------------------- -------------------------
Mimic Darlavon [Orator] Any HP damage Grand Helm [helm]
Repose [Mystic] After time elapses Barette [hair adornment]
Will-o’-the-Wisp [Geom.] Character is KOed Ribbon [hair adornment]
Forbiddn Dance [Dancer] Remedy [Chemist] Mirage Vest [clothes]
Celestial Void [Skyseer] Purification [Monk] Protect Ring [ring]
Corporeal Void [Nethersr.] Esuna [White Mage/Celebrant]
Sleep [Templar/Celebrant] Dispelna [Princess/Cleric]
Parasite [Byblos] Dragon’s Gift [Dragonkin]
Zwill Straightblade [knife]
Sleep Blade [sword]
Sleep Touch [Ghoul]
Bad Breath [Malboro/
Greater Malboro]
Dark Whisper [Tiamat]
Toot [Swine]
Nightmare [The Impure/Death
Seraph]
Grand Cross [High/Arch Seraph]
Hypnogas trap
---POISON---
Appearance: Skull icon; character glows green
Effect : Character’s HP decreases after each turn
Inflicted with: Remove with: Immunity granted by:
------------------------- ------------------------- -------------------------
Poison [Black Mage] After time elapses Cachusha [hair adornment]
Forbidden Dance [Dancer] Salve [Squire/Game Hunter] Ribbon [hair adornment]
Celestial Void [Skyseer] Antidote, Remedy [Chemist] Onion Gloves [gauntlets]
Corporeal Void [Nethersr.] Purification [Monk] Japa Mala [armlet]
Parasite [Byblos] Esuna [White Mage/Celebrant]
Poison Rod [rod] Dispelna [Princess/Cleric]
Poison Bow [crossbow] Dragon’s Gift [Dragonkin]
Venom Fang [Red Panther, Eight-fluted Pole [pole]
Coeurl] Choco Esuna [Chocobo,
Bad Breath [Malboro, Black Chocobo]
Greater Malboro]
Bio [The Impure/Reaver]
Grand Cross [High/Arch Seraph]
Poisonous Frog [Serpentarius]
Mossfungus trap in Melee Mode
---BLIND---
Appearance: Sunglasses icon
Effects : Doubles enemy evade rate when you use physical attacks
Inflicted with: Remove with: Immunity granted by:
------------------------- ------------------------- -------------------------
Umbra [Mystic] Salve [Squire/Game Hntr] Grand Helm [helm]
Sandstorm [Geomancer] Eye Drops [Chemist] Cachusha [hair adornment]
Blind [Templar] Remedy [Chemist] Ribbon [hair adornment]
Eye Gouge [Goblin, Purification [Monk] Onion Gloves [gauntlets]
Gobbledygook] Esuna [White Mage/Celeb.] Japa Mala [armlet]
Ink [Mindflayer family] Dragon’s Gift [Dragonkin]
Blind Knife [knife] Eight-fluted Pole [pole]
Chaosbringer [fell sword] Choco Esuna [Chocobo,
Knightslayer [crossbow] Black Chocobo]
Bio [The Impure/Reaver]
Darkness [Death Seraph]
Blindja [Death Seraph]
Grand Cross [High/Arch Seraph]
---OIL---
Appearance: Character turns gray, oil drop icon
Effect : Receive double damage from next fire-elemental attack
Inflicted with: Remove with: Immunity granted by:
------------------------- ------------------------- -------------------------
Parasite [Byblos] Any fire attack nothing
Self-Destruct [Bomb family]Remedy [Chemist]
Oily Touch [Ghoul/Ghast] Dragon’s Gift [Dragonkin]
Bad Breath [Malboro, Eight-fluted Pole [pole]
Greater Malboro]
Bio [The Impure/Reaver]
Mine trap in Melee Mode
---STONE---
Appearance: Character turns completely gray and stops moving
Effect : Character cannot do anything or take damage
If all characters KOed and turned to Stone, battle is lost
Inflicted with: Remove with: Immunity granted by:
------------------------- ------------------------- -------------------------
Induration [Mystic/Loffry] Gold Needle [Chemist] Barette [hair adornment]
Contortion [Geomancer] Remedy [Chemist] Ribbon [hair adornment]
Seal Evil* [Machinist, Purification [Monk] Mirage Vest [clothes]
Sky Pirate] Esuna [White Mage/Celeb.] Onion Gloves [gauntlets]
Break [Templar] Dispelna [Princess/Cleric] Jade Armlet [armlet]
Finishing Touch [Soldier] Choco Esuna [Chocobo,
Parasite [Byblos] Black Chocobo]
Chaos Blade [knight’s sword]
Stoneshooter# [gun]
Blaster [Coeurl,
Vampire Cat]
Bewitching Gaze [Ahriman,
Plague Horror]
Beak [Steelhawk,
Cockatrice]
Bad Breath [Malboro,
Greater Malboro
Biora [The Impure/Reaver]
Bioga [The Impure/Reaver]
Petrify [Gigas/Assassin/The Wroth]
Grand Cross [High/Arch Seraph]
* Note 1: Seal Evil is only effective against undead targets.
# Note 2: The Stoneshooter causes the user to begin the battle with Stone
status. It does not inflict Stone status when attacking.
---SILENCE---
Appearance: "..." word balloon
Effect : Cannot use Magick, Summons, Speechcraft, or Ultima. (Arithmeticks
and Spellblade are unaffected!)
Inflicted with: Remove with: Immunity granted by:
------------------------- ------------------------- -------------------------
Sylph [Summoner] Salve [Squire/Game Huntr] Brass Coronet [hat]
Quiescence [Mystic/Loffry] Echo Herbs [Chemist] Gold Hairpin [hat]
Snowstorm [Geomancer] Remedy [Chemist] Cachusha [hair adornment]
Forbidden Dance [Dancer] Purification [Monk] Ribbon [hair adornment]
Hallowed Bolt [Holy Esuna [White Mage, Magick Ring [ring]
Knight, Sword Saint, Celebrant]
White Knight, Rune Knt] Choco Esuna [Chocobo,
Celestial Void [Skyseer] Black Chocobo]
Corporeal Void [Nethersr.] Dispelna [Princess/Cleric]
Silence [Templar/Celebrant]
Parasite [Byblos]
Mage Masher [knife]
Bewitching Gaze [Ahriman,
Plague Horror]
Bad Breath [Malboro,
Greater Malboro]
Biora [The Impure/Reaver]
Aphony [Gigas/The Wroth]
Grand Cross [High/Arch Seraph]
---TOAD---
Appearance: Character is a small toad
Effect : Can’t use any abilities except regular attacks and the Toad magick.
Stats down.
Inflicted with: Remove with: Immunity granted by:
------------------------- ------------------------- -------------------------
Toad [Black Mage] Maiden’s Kiss [Chemist] Cachusha [hair adornment]
Torrent [Geomancer] Remedy [Chemist] Ribbon [hair adornment]
Forbidden Dance [Dancer] Purification [Monk] Onion Gloves [gauntlets]
Celestial Void [Skyseer] Esuna [White Mage/Celeb.] Japa Mala [armlet]
Corporeal Void [Nethersr.] Toad [Black Mage]
Parasite [Byblos] Dragon’s Gift [Dragonkin]
Nagnarok [sword] Eight-fluted Pole [pole]
Bad Breath [Malboro, Dispelna [Princess/Cleric]
Greater Malboro]
Toadja [Death Seraph]
Grand Cross [High/Arch Seraph]
Poisonous Frog [Serpentarius]
---SLOW---