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Axix and Allies walkthrough part 2
Posted by Nick24444, 23 days ago 26/02 15:56

Health: 440

Speed: Medium

Defense: 8

Attack: 85mm Gun
75 Shell Damage
AT Hit for 1 Seconds
Paralyze
Rate: Slow

- These can be deployed from a Mechanized Division HQ. The SU-85s can cause
severe damage, but the rest of the regiment is a little too weak to be very
effective. These are probably something you might want to use early on in a
mission, but you’ll want to replace them with heavier units when you get the
chance. A Motor Pool structure is required before you can recruit these units.

*******************************************************************************
===========================
Anti-Tank Infantry Regiment
===========================

Price: 70
Speed: Slow
Upkeep: 15 Ammo, 1 Regiment Limit
Morale: 45
Attributes: Infantry

Unit Composition:

Infantry Officer (x1):

Health: 200

Speed: Slow

Defense: 1

Attack: PPSh 41 Submachine Gun Grenade
10 Bullet Damage 20 Explosive Damage
Rate: Fast Rate: Very Slow
Area: Small
Infantry (x5):

Health: 200

Speed: Slow

Defense: 1

Attack: Mosin-Nagant Model 91/30 Rifle Grenade
10 Bullet Damage 20 Explosive Damage
Rate: Medium Rate: Very Slow
Area: Small
Machine Gun Infantry (x1):

Health: 150

Speed: Slow

Defense: 1

Attack: Degtyarev Machine Gun
12 Bullet Damage
Rate: Fast
Area: Small

Anti-Tank Infantry (x2):

Health: 150

Speed: Slow

Defense: 1

Attack: PTRD 14.5 M1941
50 Shell Damage
AT Hit for 1 seconds
Paralyze
Rate: Slow

- A Motor Pool structure is required before these can be recruited. They’re
devastating against armored targets.

*******************************************************************************
=======================
Armor Division HQ Truck
=======================

Price: 350

Health: 500

Speed: Medium

Production: 12 Money, 5 Ammo, 8 Oil, 3 Regiment Limit

Upkeep: 1 Building Limit

Morale: 99

Def. Value: 2

Attributes: Vehicles

- Armor Division HQ Trucks have no offensive capabilities. When deployed,
they turn into Armor HQ buildings, which alters their stats. Check the
Buildings section of this guide for more information on Armor Division HQ
buildings.

*******************************************************************************
=============================
Armored Rocket Truck Regiment
=============================

Price: 225
Upkeep: 20 Ammo, 15 Oil, 1 Regiment Limit
Speed: Medium
Morale: 108
Attributes: Vehicles

Unit Composition:

KV-1 (x1):

Health: 440

Speed: Medium

Defense: 5

Attack: 75mm Gun
65 Shell Damage
Rate: Slow
Area: Small

T-70 (x3):

Health: 330

Speed: Medium

Defense: 5

Attack: 20mm Gun
50 Shell Damage
Rate: Slow
Area: Small

Rocket Truck (x2):

Health: 225

Speed: Medium

Defense: 2

Attack: 132mm Rocket #1 132mm Rocket #2
20 Explosive Damage 20 Explosive Damage
0.25 Morale Lost 0.25 Explosive Damage
Rate: Very Slow Rate: Very Slow
Area: Medium Area: Medium
Bombard Bombard

132mm Rocket #3 132mm Rocket #4
20 Explosive Damage 20 Explosive Damage
0.25 Morale Lost 0.25 Explosive Damage
Rate: Very Slow Rate: Very Slow
Area: Medium Area: Medium
Bombard Bombard

132mm Rocket #5
20 Explosive Damage
0.25 Morale Lost
Rate: Very Slow
Area: Medium
Bombard

- These can only be recruited after you have the Rocket Truck technology from
the Artillery Brigade structure.

*******************************************************************************
=======================
Artillery Brigade Truck
=======================

Price: 150

Health: 500

Speed: Medium

Production: 10 Ammo

Upkeep: 1 Building Limit

Def. Value: 2

Attributes: Vehicles

- Artillery Brigade Trucks have no offensive capabilities. When deployed,
they turn into Artillery Brigade buildings, which alters their stats. Check
the Buildings section of this guide for more information on Artillery Brigade
buildings.

*******************************************************************************
=======================
Artillery Tank Regiment
=======================

Price: 250
Upkeep: 25 Ammo, 15 Oil, 1 Regiment Limit
Speed: Medium
Morale: 100
Attributes: Vehicles

Unit Composition:

KV-1 (x1):

Health: 440

Speed: Medium

Defense: 5

Attack: 75mm Gun
65 Shell Damage
Rate: Slow
Area: Small

T-70 (x3):

Health: 330

Speed: Medium

Defense: 5

Attack: 20mm Gun
50 Shell Damage
Rate: Slow
Area: Small

ISU-152 (x2):

Health: 330

Speed: Medium

Defense: 5

Attack: 105mm Howitzer
50 Explosive Damage
1 Morale Lost
Rate: Very Slow
Area: Large
Bombard

- An Artillery Brigade structure is required before you can recruit these
units. They are probably the most effective armored unit (generally speaking)
for the USSR. The artillery lets you slaughter infantry, and the
tank/artillery combination does fairly well against armored targets as well.

*******************************************************************************
==================
Conscript Regiment
==================

Price: 35
Speed: Slow
Upkeep: 5 Ammo, 1 Regiment Limit
Morale: 45
Attributes: Infantry

Unit Composition:

Infantry Officer (x1):

Health: 200

Speed: Slow

Defense: 1

Attack: PPSh 41 Submachine Gun Grenade
10 Bullet Damage 20 Explosive Damage
Rate: Fast Rate: Very Slow
Area: Small

Conscript (x8):

Health: 150

Speed: Medium

Defense: 0

Attack: Mosin-Nagant Model 91/30 Rifle Molotov Cocktail
8 Bullet Damage 10 Flame Damage
Rate: Medium Rate: Very Slow
Area: Small

- Very inexpensive infantry units that you can use to defend yourself if you
become desperate.

*******************************************************************************
==============
Corps HQ Truck
==============

Health: 500

Speed: Medium

Production: 12 Money, 10 Ammo, 5 Oil

Upkeep: 1 Building Limit

Def. Value: 2

Attributes: Vehicles

- Corps HQ Trucks have no offensive capabilities. When deployed, they turn
into Corps HQ buildings, which alters their stats. Check the Buildings section
of this guide for more information on Corps HQ buildings.

*******************************************************************************
======================
Engineer Brigade Truck
=====================

Price: 100

Health: 500

Speed: Medium

Production: 5 Ammo, 5 Oil

Upkeep: 1 Building Limit

Def. Value: 2

Attributes: Vehicles

- Engineer Brigade Trucks have no offensive capabilities. When deployed, they
turn into Engineer Brigade buildings, which alters their stats. Check the
Buildings section of this guide for more information on Engineer Brigade
buildings.

*******************************************************************************
=================
Engineer Regiment
=================

Price: 75
Speed: Slow
Upkeep: 5 Ammo, 5 Oil, 1 Regiment Limit
Morale: 35
Attributes: Infantry

Unit Composition:

Infantry Officer (x1):

Health: 200

Speed: Slow

Defense: 1

Attack: PPSh 41 Submachine Gun Grenade
10 Bullet Damage 20 Explosive Damage
Rate: Fast Rate: Very Slow
Area: Small
Engineer (x6):

Health: 200

Speed: Medium

Defense: 1

Attack: Mosan-Nagant Model 91/30 Rifle Repair Construct
10 Bullet Damage 5 Repaired 5 Repaired [sic]
Rate: Medium Rate: Very Fast Rate: Very Fast

- An Engineer Brigade structure is required before these can be recruited.
They’re not exactly useful in battle situations, but they can be used to repair
structures and construct defensive structures (Anti-Aircraft Batteries,
Artillery Batteries, and Bunkers).

*******************************************************************************
============================
Halftrack Artillery Regiment
============================

Price: 150
Upkeep: 10 Ammo, 15 Oil, 1 Regiment Limit
Speed: Very Fast
Morale: 98
Attributes: Vehicles

Unit Composition:

Wz.29 Ursus (x1):

Health: 250

Speed: Very Fast

Defense: 2

Attack: 37mm Gun
12 Bullet Damage
Rate: Fast
Area: Small

M3-A1 (x4):

Health: 250

Speed: Very Fast

Defense: 3

Attack: SG43 Machine Gun
12 Bullet Damage
Rate: Fast
Area: Small

M3-A1 Artillery (x2):

Health: 200

Speed: Very Fast

Defense: 3

Attack: 76.2mm Field Gun
40 Explosive Damage
0.75 Morale Lost
Rate: Very Slow
Area: Medium
Bombard

- Deployed from a Mechanized Division HQ, these are a weaker version of the
Artillery Tank regiments. Similar to the Anti-Tank Halftrack Regiments, you’ll
want to replace these as soon as possible, if you even use them at all. An
Artillery Brigade structure is required before you can recruit these units.

*******************************************************************************
==================
Halftrack Regiment
==================

Price: 100
Upkeep: 15 Oil, 1 Regiment Limit
Speed: Very Fast
Morale: 70
Attributes: Vehicles

Unit Composition:

Wz.29 Ursus (x1):

Health: 250

Speed: Very Fast

Defense: 2

Attack: 37mm Gun
12 Bullet Damage
Rate: Fast
Area: Small

M3-A1 (x4):

Health: 250

Speed: Very Fast

Defense: 3

Attack: SG43 Machine Gun
12 Bullet Damage
Rate: Fast
Area: Small

- These are very light vehicle units deployed from the Mechanized Division HQ.
They’re semi-effective against weak infantry units, but other than that, they
really don’t serve much of a purpose.

*******************************************************************************
===================
Heavy Tank Regiment
===================

Price: 250
Upkeep: 20 Ammo, 20 Oil, 1 Regiment Limit
Speed: Medium
Morale: 80
Attributes: Vehicles

Unit Composition:

KV-1 (x1):

Health: 440

Speed: Medium

Defense: 5

Attack: 75mm Gun
65 Shell Damage
Rate: Slow
Area: Small

IS-2 Joseph Stalin (x3):

Health: 550

Speed: Medium

Defense: 9

Attack: 122mm Gun
80 Shell Damage
Rate: Slow
Area: Small

- A Motor Pool structure and the Heavy Tanks technology from the Motor Pool
are both required before you can recruit these units. They are the heaviest
USSR unit, highly effective against armored targets. Artillery Tank Regiments
are more effective against infantry, but these will do quite well on their own.

*******************************************************************************
==========================
Infantry Division HQ Truck
==========================

Price: 250

Health: 500

Speed: Medium

Production: 12 Money, 5 Ammo, 2 Oil, 6 Regiment Limit

Upkeep: 1 Building Limit

Morale: 99

Def. Value: 2

Attributes: Vehicles

- Infantry Division HQ Trucks have no offensive capabilities. When deployed,
they turn into Infantry Division HQ buildings, which alters their stats. Check
the Buildings section of this guide for more information on Infantry Division
HQ buildings.

*******************************************************************************
=================
Infantry Regiment
=================

Price: 50
Speed: Slow
Upkeep: 10 Ammo, 1 Regiment Limit
Morale: 45
Attributes: Infantry

Unit Composition:

Infantry Officer (x1):

Health: 200

Speed: Slow

Defense: 1

Attack: PPSh 41 Submachine Gun Grenade
10 Bullet Damage 20 Explosive Damage
Rate: Fast Rate: Very Slow
Area: Small
Infantry (x6):

Health: 200

Speed: Slow

Defense: 1

Attack: Mosin-Nagant Model 91/30 Rifle Grenade
10 Bullet Damage 20 Explosive Damage
Rate: Medium Rate: Very Slow
Area: Small
Machine Gun Infantry (x2):

Health: 150

Speed: Slow

Defense: 1

Attack: Degtyarev Machine Gun
12 Bullet Damage
Rate: Fast
Area: Small

- Basic infantry unit. A couple units of these can easily deal with a tank
regiment or two if properly handled.

*******************************************************************************
=================
Infantry Supplies
=================

Health: 3000 (Constantly depletes until it disappears, can be attacked.)

Defense: 0

Attributes: Decaying

- This is what your aircraft drops if you use the Military Gear Up Special
Operation.

*******************************************************************************
===================
Light Tank Regiment
===================

Price: 150
Upkeep: 15 Ammo, 10 Oil, 1 Regiment Limit
Speed: Medium
Morale: 80
Attributes: Vehicles

Unit Composition:

KV-1 (x1):

Health: 440

Speed: Medium

Defense: 5

Attack: 75mm Gun
65 Shell Damage
Rate: Slow
Area: Small

T-70 (x3):

Health: 330

Speed: Medium

Defense: 5

Attack: 20mm Gun
50 Shell Damage
Rate: Slow
Area: Small

- The lightest tank unit you can have as the Soviets, deployed from an Armor
Division HQ.

*******************************************************************************
==============
Material Parts
==============

Health: 3000 (Drains constantly unti it empties, can also be attacked.)

Defense: 0

Attributes: Decaying

- This is what appears on the ground when you use the Assembly Line Special
Operation. While the parts exist, your vehicles will receive a fifteen percent
increase in health.

*******************************************************************************
============================
Mechanized Division HQ Truck
============================

Price: 300

Health: 500

Speed: Medium

Production: 12 Money, 5 Ammo, 5 Oil, 4 Regiment Limit

Upkeep: 1 Building Limit

Morale: 99

Def. Value: 2

Attributes: Vehicles

- Mechanized Division HQ Trucks have no offensive capabilities. When
deployed, they turn into Mechanized HQ buildings, which alters their stats.
Check the Buildings section of this guide for more information on Mechanized
Division HQ buildings.

*******************************************************************************
============================
Mechanized Infantry Regiment
============================

Price: 125
Upkeep: 10 Ammo, 10 Oil, 1 Regiment Limit
Speed: Slow
Morale: 87
Attributes: Infantry, Vehicles

Unit Composition:

Wz.29 Ursus (x1):

Health: 250

Speed: Very Fast

Defense: 2

Attack: 37mm Gun
12 Bullet Damage
Rate: Fast
Area: Small

Infantry (x4):

Health: 200

Speed: Slow

Defense: 1

Attack: Mosin-Nagant Model 91/30 Rifle Grenade
10 Bullet Damage 20 Explosive Damage
Rate: Medium Rate: Very Slow
Area: Small
Machine Gun Infantry (x1):

Health: 150

Speed: Slow

Defense: 1

Attack: Degtyarev Machine Gun
12 Bullet Damage
Rate: Fast
Area: Small

T-70 (x1):

Health: 330

Speed: Medium

Defense: 5

Attack: 20mm Gun
50 Shell Damage
Rate: Slow
Area: Small

M3-A1 (x2):

Health: 250

Speed: Very Fast

Defense: 3

Attack: SG43 Machine Gun
12 Bullet Damage
Rate: Fast
Area: Small

- Glorified infantry units, but when it all comes down to it, they’re too
light to be very effective. They can deal with infantry targets fairly well,
but you’ll want something else to deal with anything larger than that.

*******************************************************************************
====================
Medium Tank Regiment
====================

Price: 200
Upkeep: 20 Ammo, 15 Oil, 1 Regiment Limit
Speed: Medium
Morale: 80
Attributes: Vehicles

Unit Composition:

KV-1 (x1):

Health: 440

Speed: Medium

Defense: 5

Attack: 75mm Gun
65 Shell Damage
Rate: Slow
Area: Small

T-34 (x3):

Health: 440

Speed: Medium

Defense: 7

Attack: 76mm Gun
70 Shell Damage
Rate: Slow
Area: Small

- A Motor Pool structure is required before you can recruit this unit. An
improvement on the Light Tank Regiment, but you’ll still want to use something
heavier for any serious operations.

*******************************************************************************
==================
Military Equipment
==================

Health: 3000 (Constantly depletes until it disappears, can be attacked.)

Defense: 0

Attributes: Decaying

- This is what your aircraft drops when you use the Rapid Deployment Special
Operation.

*******************************************************************************
========================
Mortar Infantry Regiment
========================

Price: 65
Speed: Slow
Upkeep: 15 Ammo, 1 Regiment Limit
Morale: 45
Attributes: Infantry

Unit Composition:

Infantry Officer (x1):

Health: 200

Speed: Medium

Defense: 1

Attack: PPSh 41 SUbmachine Gun Grenade
10 Bullet Damage 20 Explosive Damage
Rate: Fast Rate: Very Slow
Area: Small
Infantry (x5):

Health: 200

Speed: Slow

Defense: 1

Attack: Mosin-Nagant Model 91/30 Rifle Grenade
10 Bullet Damage 20 Explosive Damage
Rate: Medium Rate: Very Slow
Area: Small
Machine Gun Infantry (x1):

Health: 150

Speed: Slow

Defense: 1

Attack: Degtyarev Machine Gun
12 Bullet Damage
Rate: Fast
Area: Small

Mortar Infantry (x2):

Health: 150

Speed: Slow

Defense: 1

Attack: 81mm Mortar
30 Explosive Damage
0.75 Morale Lost
Rate: Very Slow
Area: Medium
Bombard

- An Artillery Brigade structure is required before these can be recruited.
They work quite well against infantry and other soft targets.

*******************************************************************************
================
Motor Pool Truck
================

Price: 125

Health: 500

Speed: Medium

Production: 10 Oil

Upkeep: 1 Building Limit

Def. Value: 2

Attributes: Vehicles

- Motor Pool Trucks have no offensive capabilities. When deployed, they turn
into Motor Pool buildings, which alters their stats. Check the Buildings


Rating: 9.0, votes: 1
 
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